Titre: Burning Crusade: Mages Posté par: Olki sur 28/08/06, 02:27 La alpha test de Burning Crusade a commencé (béta test très fermée).
Des infos ont atterri sur le fofo officiel mage et avant que le post soit effacé je vous met un copier-coller rapide: Citation New Mage Talents: Fire Tree - Burnout: increases the damage and mana cost of all spells by 2/4/6% after you hit a Dazed opponent with a Fire spell Tier 8 Empowered Fireball: Your Fireball spell gains an additional 2/4/6/8/10% of your bonus spell damage effects Tier 9 Dragon's Breath: Targets in a cone in front of the caster take 278 to 322 fire damage and are disoriented for 3 sec Frost Tree - Tier 7 Cold Hearted: Increases damage of all spells against wounded targets by 10/20/30% Arctic Winds: Reduces the chance melee and ranged attacks will hit you by 1/2/3/4/5% Tier 8 Empowered Frostbolt - identical to empowered fireball Tier 9 Summon Water Elemental, summons a water elemental to fight for the caster Arcane Tree - Tier 7 student of magic: reduces the mana cost of all arcane spells by 5/10/15% prismatic cloak: reduces all damage taken by 1/2/3/4/5% Tier 8 mind mastery: increases spell damage by up to 5/10/15/20/25% of your total intellect Tier 9 Slow: reduces targets movement speed by 50% and attack/casting speed by 20% for 15 sec 68 mana, instant cast. New Mage Skills (base, not talented): Molten Armor(lvl 62): Causes 60 to 90 fire damage when hit and reduces the chance you are critically hit by melee attacks and spells by 10% Ice Lance(lvl66): Deals 219 to 281 frost damage to an enemy target. Damage is increased by 200% against frozen targets 1.5 sec cast, 150 mana Arcane Blast(lvl 64): Does 463 to 537 arcane damage When casted within 8 seconds of previous cast, cast time goes down and mana cost goes up. Starts out as a 2.5 sec cast, 190 mana cost Spell Steal (lvl 70): Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min. Instant Cast, 52 mana cost. Invisibility (lvl 6_): Gives invisibility for 20 seconds. can only see other invisible targets and people who can see invisible targets 5 min cooldown new info on lower tiers Arcane - Tier 5 improved blink: reduces mana cost of blink by 25/50% Tier 6 arcane potency: increases the critical strike damage bonus of your Arcane spells by 33/66/100% Fire - Tier 5 Playing with Fire: Increases all spell damage caused by 1/2/3% and all spell damage taken by 2/4/6% Tier 6 Blazing Speed: Gives you a 5/10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and make you immune to movement impairing effects. This effect lasts 8 seconds. Frost Tier 5 Frozen Core: Reduces the damage taken by Frost and Fire effects by 2/4/6% Tier 6 Ice Floes: Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10/20% Titre: Re : Burning Crusade: Mages Posté par: Uko sur 28/08/06, 12:50 Et les druides ?!!
Ze veux savoir pour les druides ! J'ai l'impression qu'ils mettent de plus en plus des "pets summonable" genre le water elemental du mage ... Est ce que je pourrais avoir un geant de la montagne ?? ou un trio de treants comme dans W3 ?? Titre: Re : Burning Crusade: Mages Posté par: Cirvin sur 28/08/06, 16:01 Citation Et les druides ?!! Ze veux savoir pour les druides ! J'ai l'impression qu'ils mettent de plus en plus des "pets summonable" genre le water elemental du mage ... Est ce que je pourrais avoir un geant de la montagne ?? ou un trio de treants comme dans W3 ?? Citation Total spell damage bonus is now displayed in the UI. Frenzied Regeneration now scales with stamina. For Rank 3, each point of rage is now converted to 17 health plus some percentage of your stamina (looks like 1%). Moonfury's tooltip now reads increases damage to all Balance damage spells, which means it probably is now applied after bonus spell damage effects. Travel Form model has been changed to a stag. No word about Stormcrow Form, but I wouldn't rule it out as a level 70 flying mount. Balance Talents Tier 5 Gusting Winds: Increases the damage done by your Cyclone and Hurricane spells by 10/20/30%. Tier 6 Dreamstate: Gives you a 33/66/100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Tier 7 Improved Moonkin Form: Requires 1 point in Moonkin Form. Increases all spell damage caused by 1/2/3% and reduces the base mana cost of Moonkin Form by 5/10/15%. Note: This means Moonkin now costs as much as Travel and Aquatic Forms. Strength of the Moon: Increases spell damage by up to 5/10/15/20/25% of your total intellect. Tier 8 Empowered Starfire: Your Starfire spell gains an additional 2/4/6/8/10% of your bonus spell damage effects. Tier 9 Force of Nature (Rank 1): The force of nature radiates from the Druid, silencing enemies within 10 yards for 2 sec. and causing 192-212 Nature damage. Note: 2 minute cooldown. Feral Combat Talents Tier 5 Feral Recovery: All healing effects on you are increased by 10/20%. In addition, the act of shapeshifting has a 25/50% chance to remove one harmful effect. Tier 6 Primal Instinct: Increases your chance to resist stun, charm, and trap effects by 3/6/9/12/15%. Tier 7 Animal Reflexes: Increases your agility by 2/4/6/8/10% while in Cat, Bear, and Dire Bear forms. Predatory Will: Reduces the cooldown of Growl and increases the duration of Tigers Fury by 1/2 sec. Tier 8 Heightened Senses: Increases your attack power by up to 10/20/30/40/50% of your intellect. Tier 9 Scent of the Pack: Reduces damage taken in Bear Form and Dire Bear Form by 0.4%, and increases damage done in Cat Form by 0.6% for every party or raid member within 45 yards with Mark of the Wild or Gift of the Wild active. So 10% less dmg taken in bear and 15% more damage done in catform in a 25 man raid. Restoration Tier 6 Natural Resilience: Increases your mana regeneration while in all forms by 10/20/30%. Tier 7 Healing Mastery: Increases the critical effect chance of your healing spells by 1/2/3/4/5%. Improved Innervate: Reduces the cooldown of Innervate by 20/40/60 sec. Tier 8 Nature's Reprieve: Gives you a 20/40/60/80/100% chance to gain Mana equal to the base cost of your spell after healing a wounded target with Healing Touch, Regrowth, or Swiftmend. Tier 9 Harmonize: Distributes damage taken by party members within 30 yards between the party while in effect. Note: Its a self cast buff that lasts up to 30 seconds. New Base Spells Cyclone (Balance): Throws your target into the air, disorienting the target and causing Nature damage over 3 seconds but making the target immune to other damage during that time. Mangle (Cat Form): Stuns the enemy and deals damage per combo point. Feral Strike (Bear Form): An attack that deals damage and converts each extra point of rage into damage and causes a high amount of threat. Enervate (Restoration): Drains mana, energy, or rage every second for 20 seconds. Control Beast (Balance): Controls a beast up to level 77 but increases the time between attacks by 25%. Lasts up to 1 min. Titre: Re : Burning Crusade: Mages Posté par: Uko sur 28/08/06, 20:25 Citation Nature's Reprieve: Gives you a 20/40/60/80/100% chance to gain Mana equal to the base cost of your spell after healing a wounded target with Healing Touch, Regrowth, or Swiftmend. Doit y avoir un truc pas clair là ... sinon je v pouvoir healer à l'infini :) c'est surement lors d'un critique ... Citation Cyclone (Balance): Throws your target into the air, disorienting the target and causing Nature damage over 3 seconds but making the target immune to other damage during that time. vont-ils nous refaire le meme coup que les roots ? utilisable uniquement en extérieur ? (pe qu'il n'y pas de vent dans les donjons, ya meme pas d'air du tout). Citation Mangle (Cat Form): Stuns the enemy and deals damage per combo point. Feral Strike (Bear Form): An attack that deals damage and converts each extra point of rage into damage and causes a high amount of threat. enfin on écoute les joueurs, merci blibli. Merci olk pour les infos :) Titre: Re: Burning Crusade: Mages Posté par: Olki sur 28/08/06, 20:36 Tu devrais remercier Cirvin, moi j'y suis pour rien ;)
Titre: Re : Burning Crusade: Mages Posté par: Cirvin sur 28/08/06, 23:24 on a les mêmes sources Olk. Tu es bien celui qui doit être remercier, je n'aurais rien fait sinon
Titre: Re : Burning Crusade: Mages Posté par: Uko sur 29/08/06, 06:57 merci cirvin ;-)
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